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Edward Z88

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Posts posted by Edward Z88

  1. I would like to add to this, that Ian's industry experience, and incredible depth of knowledge on Zero 88 products, have been such an invaluable help to me. He has been a very active member of this forum, and the Zero 88 Users Group on Facebook, tirelessly supporting customers with their Zero 88 products. As our Service Agent, Ian has always given a faultless, friendly experience to our customers, and he will be greatly missed.

    Sincere condolences to his family at this time.

  2. Hi @Ian_p

    23 minutes ago, Ian_p said:

    Outputting scene - raise a channel to increase face light for example.

    Press 'Update' and 'Go'

    Console is still in scene

    This is the correct procedure to update a cue. In the Output window, you will notice that the intensity percentage of the fixture you had adjusted, has changed colour from red to blue, meaning this fixture is now saved in the cue. You will not have seen any changes/flashes to the levels of fixtures upon updating the cue.

    23 minutes ago, Ian_p said:

    lower the channel - but the light fades down....

    This is because upon moving the channel fader, you have now regained control of the fixture manually, and it is no longer being controlled by the cue. Therefore a CLEAR CLEAR is required, to clear your manual adjustments to allow the fixture to be controlled by the cue again. 

    In this situation, the simplest option is to just leave the channel fader where it is - it doesn't matter that it is raised at this point, because the fixture is currently being controlled by the cue, not the channel fader.

    Alternatively, you could change Fader Function, and then lower the fader. You can then toggle back to Channels function.

    I hope this helps. Please let me know if you have any questions.

  3. 1 hour ago, Muller Light said:

    Will the final version of software for the Solution enable any extra features, like you are on the FLX desks?  Maybe more universes (over ethernet), more fixtures, use of faders 1-48 for fixtures, etc?  

    The Solution processing power is at capacity, so no new features will be added in ZerOS 7.15.

    Fixtures can already be patched onto the channel faders, in the same way they can be patched to the MFKs. 

    • Like 1
  4. 6 hours ago, Flabbe said:

    The PSU is the original one.
    The desk never leave the control room, it has never fall or something.

    It has been returned to the dealer of course, we are on good terms.
    But has a said, the brand has disappeared from Axente's, which was the main distributor in France... that’s what I’m worried about.
    Normally they are the ones who take care of the repairs.

    Please send us an email to support@zero88.com, with a photo of the console's serial number, and we will be able to help.

    • Like 1
  5. 17 hours ago, Ian_p said:

    however the moment I start to try to use it again - it has flipped back to strobe value of 255. This is frustrating as I believe I am following the process to set the default - but it just won’t stick. 

    To store values for a fixture that is currently @ 0% intensity, you must make sure that the "SmartTag" funciton is off in the Record Options. Therefore:

    1. Select your fixtures
    2. Adjust the Strobe parameter to the required value, and adjust no other parameters
    3. Press and hold Record to open the Record Options
    4. Ensure that "SmartTag" is disabled. If the button has a red stripe, tap it so it goes blue
    5. Double tap RECORD
    6. Tap the Home icon
    7. Choose to store as "Default"

    Hope this helps.

    • Like 1
  6. Bonjour,

    Bienvenue sur le forum.

    FLX S24 est sortie en 2017 et reste une console très puissante. Trois changements principaux ont été apportés à la console depuis son lancement :

    1 - Les consoles FLX S24 sont désormais livrées avec 2 prises XLR 5 broches pour la sortie DMX.

    2 - Les consoles FLX S24 sont autorisées en standard pour 1024 canaux de contrôle

    3 - il y a eu une poignée de mises à niveau de processeur sur les consoles FLX S24 au fur et à mesure que de nouveaux processeurs sont devenus disponibles.

    Les consoles FLX S24 continuent de recevoir des mises à jour logicielles régulières, ajoutant de nouvelles fonctionnalités.

    S'il vous plaît laissez-nous savoir si vous avez des questions.

     

    Hello,

    Welcome to the forum.

    FLX S24 was released in 2017, and is still a very powerful console. There have been three main changes to the console since launch:

    1 - FLX S24 consoles now ship with 2 5-pin XLR sockets for DMX output.

    2 - FLX S24 consoles are licenced for 1024 control channels as standard

    3 - there have been a handful of processor upgrades to FLX S24 consoles as and when new processors have become available.

    FLX S24 consoles continue to receive regular software updates, adding new features.

    Please let us know if you have any questions.

    • Thanks 2
  7. 15 hours ago, drscoop said:

    Thanks, Edward - so with no extra hardware it’s effectively a free upgrade to a 1024 channel desk? Most helpful!

    All FLX S consoles will be upgraded to 2048 DMX channels through the software update.

    15 hours ago, drscoop said:

    will the playback and channel button LEDs effectively work in binary to show the page (0,0; 0,1; 1,0; 1,1?) vs the current 1-24; 25-48 LED?

    On page 3, the first page LED will flash. On page 4, the second page LED will flash. There will therefore be no change to how page 1 & 2 are indicated.

    • Like 1
  8. 1 hour ago, drscoop said:

    For our FLX S24, am I right in thinking both outputs will be enabled to generate a universe per output

    That is correct - although this is possible now, even if you have a 1-universe FLX S24. Please see the link below for more information…

    https://www.zero88.com/manuals/zeros/patching/available-channels
     

    1 hour ago, drscoop said:

    Similarly with the playbacks, I wondered how this will implement with only 48 physical playbacks available?

    You’ll have 4 pages of Channels/Playbacks rather than 2.

    • Like 1
  9. 19 hours ago, frostyboy said:

    Is there a way to have an existing lighting state live and use the UDK button to flash it off instead of on?

    Not as a "Flash" button.

    One option is you could record your lighting state to a UDK, and configure the UDK's button to be a "Latch". You can then tap the UDK to turn on your lighting state. You could then double tap your UDK to flash it off.

    2 hours ago, Davidmk said:

    Am I right in thinking that PB settings include intensity as LTP? If so, would a PB with those fixtures at zero with LTP intensity and release on lower do the trick? (Not an inhibit or they'll never come on).  Leave the fader alone and use the flash button.

    As @Davidmk says, your best option might be to record your "flash off" state to a playback. This would involve recording all the necessary fixtures @ 0% to a playback. To do this, you will need to ensure SmartTag is disabled. You could then configure this playback's "Intensity Mixing" option to LTP. Now, flashing this playback will flash the recorded lights to 0%.

    • Thanks 1
  10. 1 hour ago, rickw said:

    Does this put it into Tracking Mode? Just so I know exactly what's going on.

    When the console is in its normal mode (when Cue Only is NOT selected in Setup > Settings > Record & Update), it means you have control of our Tracking behaviour from the Record Options. The Record Options window should appear on the external monitor upon tapping RECORD. In the Record Options, make sure that "Cue Only" has a red stripe, meaning enabled. With Cue Only enabled, this will mean when you Record/Update cues, subsequent cues will still look exactly how you programmed them.

    @kgallen shared this video, which explains this in detail...

     

    Hope this helps.

    • Like 1
  11. 22 minutes ago, frostyboy said:

    I then read a post by Edward Z88 on triggering that playback stack from one master cue. I can't get that to trigger. 

    I create an empty master cue by having an empty output window and recording. 

    I select the master cue settings. 

    Add a macro trigger of cue stack 1 (my playback) and the recorded cue has no fade in or fade out, just the settings listed as Trigger. 

    When I hit the go button, nothing happens. 

    My guess is that you are triggering playback 1 when it is already active. In this situation, nothing will happen.

    To confirm, press and hold CLEAR, and tap playback 1's button. This will manually release the playback. Then try triggering your cue in the Master Playback that triggers playback 1. Playback 1 should then get triggered.

    Based on your description, it sounds like playback 1 contains multiple auto-follow cues, with the last cue in playback 1 being a blackout. In this situation, to avoid needing to manually release playback 1, you may find it is easiest to configure the last cue in playback 1, to release playback 1. 

    Then, your cue in the Master Playback will trigger playback 1, and the last cue in playback 1 will automatically release itself once complete. This means you can then retrigger your cue in the Master Playback, and Playback 1 will be activated again.

    18 minutes ago, kgallen said:

    That all sounds in order. If your trigger cue only has the macro trigger and no other lights recorded then I’d expect fade times all to be blank. 

    As @kgallen mentions, if a cue includes no intensity information, no Up/Down times will be shown. In this situation, you may decide you do actually want to include some "dummy" intensity information. This will then provide Up/Down cue timings. The Up time can then be used to set the fade up time of the playback you are triggering from this cue.

    • Like 1
  12. Hi @rickw

    15 hours ago, rickw said:

    As it stands, if I save something as a submaster I need to build it on top of whatever scene I'm using it in. In the show we're doing we need some stuff to flash at different points. It would be great to have a single flash that I can keep using rather than one for each background scene I'm using it in.

    As others have mentioned, this is how the console will work by default. It therefore sounds like the default behaviour of the console may have been changed.

    Firstly, please go to Setup > Settings > Record & Update. Make sure that your "Tracking Options" are set to "Enabled". If the console is in "Cue Only" mode, this basically means the console is in beginner mode. This is ideal for simplistic cue stacks, but will cause problems if you want to do more controlled mixing between playbacks or more complex programming.

    When the console has Tracking Options enabled, exit Setup, and then tap the RECORD key. This will open the Record Options on the external monitor. In here, by default the "SmartTag" and "Cue Only" buttons should have red stripes. If they're currently blue, tap them. You can then tap RECORD again to save and close.

    You can now record your playbacks onto the submaster faders. The console will then only record the values that are required to achieve the lighting state that is currently outputting. No other information will be included, which should mean the playback on the submaster fader can be mixed with cues on the Master Playback.

    I hope this helps. Please let us know if you have any questions.

    • Like 2
  13. 3 hours ago, frostyboy said:

    I would have liked to record these to a single playback and then trigger that from a single cue in master playback to make it tidier, but for some reason when I try to record a number of cues to the same playback button they do not record. I've tried different ways to do this and still can't achieve it. 

    Sounds as though I'm a bit dim but I'm not. Just can't find out what the issue is. 

    I set (let's say) dimmers 25 & 26 to max. Press record. Press (let's say) playback 1 which is flashing. 

    I set a blackout, all dimmers and lights off. Press record. Press playback 1 which is not flashing. Click create cue2.

    The do the same again with lights on. When I try to play back, each press of playback button1 advances the cues down the stack but there are no lights at all. Just blackouts. 

    The only step you have not mentioned here, is double tapping CLEAR prior to playing back the cues. You must double tap CLEAR, to clear your manual value adjustments, to allow your cues to play back as programmed.

    If you press and hold VIEW, and tap playback 1's button, this will show you the cues on this playback. Up and Down timings should be displayed for each cue. If Up/Down times are not displayed, this indicates there is no intensity data stored in the cue.

  14. Hi @frostyboy

    On 3/2/2024 at 8:25 AM, frostyboy said:

    I recorded the effect to playback 48 and it played ok. The problem is, it didn't/won't stop. Creating and starting the next cue, even a blackout cue didn't stop it and I couldn't find the settings I needed which would stop it.

    I only need the lights to flash for 3 or four flashes.

    Is playback 48 a cue stack, or does playback 48 simply contain a single cue containing your effect?

    If playback 48 contains a single cue, and you trigger that playback, that playback will then be active with your effect running, until the playback is manually released.

    You could record a second cue onto playback 48 to "turn off" the effect, which automatically follows the first cue after a certain amount of time. This would mean you could trigger the playback, the effect would run, and then automatically turn off again.

    On 3/2/2024 at 8:25 AM, frostyboy said:

    I sometimes have a similar issue where a couple of lights on stage are lit without asking for them. I can raise and lower the relevant dimmers and they stop, but the clear light comes on and when I tap it the lights come back on again. I can't figure out how to prevent this.

    Based on your description, there is a playback active on your console which is causing these fixtures to be on. If you view the Output window on your FLX, you will see a "Source" button at the top. Tap this, and it will tell you the playback/cue that is currently controlling the active fixtures.

    On 3/2/2024 at 8:25 AM, frostyboy said:

    Whereas the lightning is lights off then flash on, this is the opposite with the lights on and a flicker to off then on again. I can't think how to achieve this now we don't have a flash button.

    To do this, hold SETUP, and tap the button of the playback containing your flicker effect. In the playback's settings, change the "Intensity Mixing" to "Latest Takes Precedence", and click OK. Now upon holding the playback's flash button, the fixtures will go to their effect values, even if the lights are already on from another playback.

    On 3/2/2024 at 11:20 PM, frostyboy said:

    I'm downloading Capture. Is Dockhouse a separate plugin or something? I've only seen it mentioned as Dockhouse Capture!

    "Dockhouse" is the name of the Capture demonstration project that has been created. Please see this link for more information...

    https://www.zero88.com/manuals/zeros/networking/connecting-to-capture

  15. Hi @DALX

    On 3/2/2024 at 9:13 AM, DALX said:

    I have a FLXS48 with the second universe and want to run shows on PhantomZerOS, how do you configure it to have 1024 channels please ?

    Phantom ZerOS will emulate the fully upgraded version of the desk type you have chosen.

    Therefore if you have Phantom ZerOS with an unlock dongle, it will be able to output 1024 control channels when emulating a FLX S48.

  16. Hi @UMB

    Welcome to the forum.

    On 2/29/2024 at 9:17 PM, UMB said:

    One time for an individual green (green mixed with amber), one time for an individual red and one time for an individual blue.

    Solution consoles are designed so that each individual channel fader controls separate individual fixtures.

    If you wanted to access the individual DMX channels of a fixture on the Channel faders (Dimmer, Red, Green, Blue, Amber, etc), you could just patch dimmer channels onto the Channel faders, on the DMX addresses you need.

    On 2/29/2024 at 9:17 PM, UMB said:

    But when I patch the fixture the second time, desk only gives the option to unpatch the first patching. Is there any solution?

    You cannot have the same light patched onto multiple channel faders.

    On 3/1/2024 at 9:16 AM, KWR88 said:

    The way you would achieve what you are looking for is to patch as normal, then program individual RGBA values to different playbacks and change the playback control option to allow colour mixing of the faders.

    As Keith mentions, rather than having individual channel faders to control RGBA, you could instead program individual playback faders to control RGBA. Please watch this video for more information...

     

    On 2/29/2024 at 9:17 PM, UMB said:

    I'm using zerOS 7.9.2.

    It is worth mentioning that currently the latest software for Solution consoles is ZerOS 7.14.2. If you would like to update the console's software, you can download the latest software from the link below...

    https://www.vari-lite.com/global/products/zeros-software

    Please let us know if you have any questions.

  17. 8 minutes ago, SKLSKL said:

    Thanks Edward. If I do that it only changes a single fixture in the chase......

    The one that it happens to be on in the sequence.

    To update the data recorded in each cue of the chase, you will need to update each cue individually.

    If when you recorded the cues, you set the colour in the first cue and this then tracks through the following cues, you could update the colour in the first cue as a track forwards update, and the colour of the subsequent cues will also update. However, this will only work if the subsequent cues do not include their own colour data. If each cue does have its own colour information recorded, each cue will need to be updated separately, as data will never track into a cue that has its own recorded data.

    If you would like to discuss this further, it may be easiest to arrange an MS Teams call. Please email support@zero88.com, and we can arrange this.

  18. 3 hours ago, SKLSKL said:

    When I change the colour of the fixtures in the chase, then go to record the update, what options should I be selecting in the update box?

    You should not need to touch any of the options in the Update Options window, other than if you wish to change the Tracking Behaviour. 

    You should just be able to tap UPDATE, and then immediately tap the playback’s button. The changes you have made will then be added to the cue you are currently in.

  19. Bonjour,

    Il semble que les premiers firmwares du Cameo F2 FC ne proposaient pas de mode 2 canaux. Le mode 2 canaux n'est donc pas dans la bibliothèque ZerOS.

    Cependant, le mode 2 canaux est disponible dans la bibliothèque ZerOS pour le Cameo F1 FC. Je recommanderais donc de patcher ce luminaire, car ce luminaire partage la même carte DMX que le nouveau mode 2 canaux du F2 FC.

    J'espère que ça aide.

     

    Hello,

    It seems that early firmware for the Cameo F2 FC did not feature a 2-channel mode. The 2-channel mode is therefore not in the ZerOS Library.

    However, the 2-channel mode is available in the ZerOS Library for the Cameo F1 FC. I would therefore recommend patching this fixture, as this fixture shares the same DMX map as the new 2-channel mode for the F2 FC.

    I hope this helps.

  20. 2 hours ago, SKLSKL said:

    If I record a basic chase onto a cue stack using Smart Tag and Track forwards, If I then want to update that cue stack to a different colour, its not letting me. I'm not sure whether I select Cue 1/3, All sources or Selected Stack? I have tired all the combinations and it only seems to update the fixture in the chase that happens to be on at the moment I press update.

    To update the cue of a chase, you will first need to “snap” into that cue. To do this, hold SHIFT and press the playback’s button, until you snap to the cue you need. You can then make your changes and tap UPDATE. You can then use the Tracking Options to decide whether your changes are sent to other cues in the playback. You can then simply press the playback’s button to confirm the update. You shouldn’t need to adjust the available “sources”. 

    Hope this helps.

  21. Hi @delicolor

    43 minutes ago, delicolor said:

    Pressing go whilst the first cue is running does cause the colour change, but the beams scurry to a different position before resuming the same movement. Is there a way for the chases to be in synchronisation so that the beams continue their sweeps and just change colour?

    When you say "chase", I am going to assume you mean movement effect.

    It sounds like you may have effect information in cue 2, when you actually just want colour information. From your description, it sounds like you just want the effect information to "track" from cue 1, so that you just see a colour change in cue 2.

    If you had SmartTag enabled when you recorded cue 2, it should have taken care of this for you, and ensured that the only data in cue 2 is the colour data.

    If you press and hold VIEW, and tap your playback's button, you should see that only "Colour" has a fade time value displayed for cue 2. If a fade time value is displayed for "Position", this indicates that cue 2 includes position/position effect data.

    To program this, I would create my first look, and program this to a playback. Then double tap CLEAR, and raise the playback's fader. Then ENTER ENTER, and choose my new colour. Then tap RECORD, and tap the playback's button again > create cue 2. You should find the second cue just includes a change of colour, meaning you won't see any change in movement effect when transitioning from cue 1 to 2.

  22. Hi @phosphene

    If there are cues programmed onto the Master Playback, you will need to get rid of these first. If you don't need them, tap DELETE, and then tap the Master Playback's GO button to delete the whole playback.

    With the Master Playback empty, hold SETUP and tap the Master Playback's GO button. You can then choose "Grand Master" from the options on the touchscreen.

    Please see the link below for more information...

    https://www.zero88.com/manuals/zeros/cues-playbacks/special-playback-functions

    I hope this helps. 

  23. Hi @Tassal

    13 hours ago, Tassal said:

    My best guess would be that somehow even though the lanterns were not programmed into a cue an effect associated with those lanterns was. It would be nice to know if it was me, my desk or a software problem. I have sent the support team a copy of my modified showfile for comparison. Thank you.

    Thanks very much for emailing your show file to us. I have replied to your email with an explanation.

    As a brief summary for the forum, it looks like effect data had accidentally been recorded into cues whilst these fixtures were @ 0% intensity. This could have been due to the cues being copied, and then pasted with unnecessary data.

    Please let me know if you have any questions.

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