The shortcut to view the Output Window on the internal touchscreen of consoles without a monitor, is hold Shift and press View.
- Red - Programmer value - these are any intensities currently being controlled manually, not by a cue.
- Blue - Cue value - values that have faded on from a cue
- Green - Cue value - values that have faded down from a cue
- Purple - Tracked value - a value which has not been given a new instruction by a cue, and is therefore still the same value it was in the previous cue.
- White - Blocked value - a value which is recorded in a cue, that is identical to the value recorded in the previous cue. The intensity is therefore told to go to the value it is at already.
- Yellow - Other control:
- Highlight active
- Rem Dim active
- UDK Channel Data
- HTP Channel Data
- Intensity defaulted to greater than 0%
- DMX Input Channel Control
- MIDI Notes Channel Control
- Red Background - Parked
- Grey Background - Moved On Dark
- Line above value - A Topset/Max Level is active
For more information on what these various values are, go to their relevant section of the manual.
When the channel is selected, the LED in the button under the fader will turn on, and an orange box will be drawn around the channel number in the Output Window.
The Output window will automatically scroll to show the last selected channel number.
Grey outlines around rows of fixture numbers in the Output Window indicate which set of fixtures are currently being controlled by the channel faders.
The “source” button displays what’s in control of each fixture. The following descriptions are used:
- C 1/1 - Playback 1, Cue 1
- C 22/5 - Playback 22, Cue 5
- UDK 1/1 - UDK Page 1, UDK 1
- P - Programmer
- D - Default value
Pressing “Intensities” reverts back to the usual display, showing the current intensity of every fixture.
“Live” displays the current intensity percentages outputting from the console.
“Preview” displays the intensities of the next cue (yellow bar) of the currently viewed playback. Using the up/down arrows to navigate the playback allows quick preview of upcoming cues.
“Blind” is both a visual indicator and a quick way to enter and leave “Blind Mode”.
At the bottom of the Output Window on the external desktops, a parameter table will open. This will show the percentages and details of all parameters of the currently selected fixtures, and fixtures that are currently in the programmer.
When an RDM device is detected, a banner will be shown at the top of the Output window, whilst ZerOS processes information about the fixture.
If a discovered and patched RDM fixture stops responding, an X will be shown next to the fixture's channel number, and an error message will be displayed at the top of the Output Window. A "Dismiss" button is provided to dismiss the notification. A "View Notifications" button will display if more than one fixture stops responding.
On FLX, if one or multiple cells of a multicell fixture are selected, the Output window expands to show you the fixture's individual cells.
The fixture's name, is temporarily replaced by the labels of the cells.
If the cells of a multicell fixture are not all at the same intensity level, the Output Window will display the fixture's highest cell intensity percentage below the fixture's number, followed by a "."