Internal Touchscreen
External Desktop
Intensity Colour Coding
Selection
Source
Live / Preview / Blind
Parameter Table
RDM Notifications
Multicell Fixtures
Searching & Filtering
Fixture Creator
Edit & Export
Missing Fixtures
Multi-Part Fixtures
Windows Fixture Editor
Displays
Operational
MFF Window Playback Action
Auto Select Channels
Page Handover
Recovery Mode
Rem Dim & Highlight options
Hide Unused Fader Pages
Attributes
Record & Update
ZerOS
Effects
Effects can be viewed as an extra attribute, however unlike the other attributes, Effects do not directly control parameters of the selected fixtures. Instead, effects are used to manipulate parameters to create effects such as “Circle”, “Ballyhoo” and “Rainbow”. This is achieved by applying various mathematical functions (sine, cosine, ramp etc) to the outputs of different fixture parameters and adjusting the size, speed and offset values.
Using this, a wide range of movement and other effects can be generated quickly and easily. Effects can affect any parameter, from any attribute, and can also control multiple parameters from multiple attributes.