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Fixture Schedule

DMX In

ZerOS can receive a DMX input from an external DMX source, which allows another lighting console to remotely control fixtures patched in ZerOS.

Some ZerOS consoles have a physical DMX input connector that can be used to receive DMX.

On FLX, FLX S24, FLX S48 & ZerOS Server, either of the physical DMX output ports can be configured as an input instead.

Setupfixturescheduledmxin

The DMX In column in the Fixture Schedule will be shown on consoles with a DMX input configured. This field can be used to assign DMX In addresses to fixtures.

If fixture 1 in ZerOS, is assigned DMX In address 10, this means DMX address 10 on the external DMX controller, will be mapped to remotely control fixture 1's intensity.

A new Fixtures with DMX In patch group button will be shown at the bottom of the Fixture Schedule, to allow you to see all fixtures with a DMX In address assigned.

The DMX Input will control a fixture's intensity LTP, or HTP, depending on whether the fixture is currently being controlled manually in the programmer:

  • If the fixture with DMX In control is currently in the programmer, it will be controlled using Latest Takes Precedence rules (red Output Window intensity).
  • This means the DMX input will have the same control over the fixture's intensity as the fixture's channel fader.
  • If the fixture with DMX In control is not in the programmer, it will be controlled using Highest Takes Precedence rules (yellow Output Window intensity).
  • This means the fixture's DMX Input level will mix HTP with the fixture's cue levels.