User Definable Keys
Shortcut UDKs
A UDK can be configured as a shortcut to a Group, Palette, or Macro. To do this, firstly make sure the Group / Palette / Macro is recorded first.
Find out more about the different Shortcut UDKs...
Group UDK
Group UDKs are used for selecting a group. When the UDK is pressed, the group assigned to the UDK is selected – this is equivalent of selecting the Group within the Group Window. Selecting a group should not be confused with changing the intensity of those fixtures.
To record a Group UDK, type in your group, tap record, and then tap a UDK. For example:
Group 1 Record UDK2
This records a shortcut to Group 1 onto the second UDK.
Palette UDK
The Palette UDK can be used as an alternative method of outputting a palette for the currently selected fixtures. The palette assigned to the UDK is applied to the selected fixtures when the UDK is pressed. If Programmer Time is enabled, the palette will fade in over the programmer time.
To record a Palette UDK, type in your palette, tap record, and then tap a UDK. For example:
Colour 2 0 Record UDK3
This records a shortcut to Colour 20 onto the third UDK. This syntax is available for all palette types; Colour, Beam, Shape, Position and Effect.
When recording a Group, Palette or Macro UDK shortcut, you will notice that the playbacks do not flash after pressing Record, as the console knows you are not storing channel data.
MFF Window
The Faders window will display shortcut UDKs with the specified shortcut displayed, and the name of the group, palette, macro or fixture below. A shortcut for colour palette 10 "Blue" has been configured on UDK 2 in this picture.
Page Lock
By default, Shortcut UDKs will be page locked, meaning whichever playback page you're on, that UDK will remain with your configured shortcut. However page lock can be disabled, giving you a maximum of 40 shortcuts, across the 10 playback pages.
To configure a shortcut UDK's page lock, hold Setup, and tap your Shortcut UDK. You can then use the Page Lock drop down, and click OK.