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Sol

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  1. Hi everyone, I’m trying to create a color and intensity chaser (either a cue stack or using an effect) that runs on top of a separate, static background color coming from a different playback. Think of it like the built-in sparkle effect, but with custom colors. For example: Playback 1 sets the fixtures to a static rainbow gradient at 50% intensity. Playback 2 adds a white chaser at 100% intensity on top of that. As the chaser moves on, each fixture should return to its original rainbow color and intensity. I’ve experimented with different tracking settings and playback options, but I haven’t been able to get this behavior working correctly. The goal is a flexible busking setup where I can mix and match different background color schemes with separate overlay effects. Any help or pointers would be greatly appreciated. Thanks in advance!
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