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Klaas

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  1. OK, we cant quite find how to change that, will attach the show. two observations, while LTP is on the situation above happens, with HTP the trigger happens, but doesnt apply to the intensity, the intensity needs to be manually applied to the currently playing memory to work. The effect is on cue number 1 in the file. Weisse Raben 2022 02 14.isf
  2. Hello! We are trying to incorporate a programmed chase on our led strips into the static memory thats already running. But when the memory triggering the chase is triggered its the only thing running, and even an auto follow to a copied memory of the state before will not show up on stage. Htp and ltp settings do not change that outcome. What are we missing?
  3. one more thing while i have your attention: We are doing a workaround triggering a chase from a playback instead of programming it into the cuelist directly. That sorta works and the playback is running, but when the cue should be empty, a lot of the nulled channels take precedence in blacking out the channels, which the chase should turn on. Just some channels though, we cant figure out why some are turning on and some are staying off. how can we get the playback to take precedence over the current cue (which only has 0 values in it). neither HTP nor LTP have any effect. The wierdest part is that some chases which were programmed in an earlier version (pre 7.x) now have channels added randomly and because we cant acces the chase we cannot reove those unwanted channels.
  4. when you say tap your chase button, i dont understand how that should work, we have a lot of playback on high cue numbers, holding shift and clicking on them on the external screen does not do anything. Here is also a picture of the popup, no options for chase or stack. Right now we also fight with quite frequent crashes on 7.10, also adding the debug file here. The crashes dont seem to occur on older versions, but the other problems where also present on 7.9.4. (edit, realized it was this version only now) debug_26-11-2021_14-52-22.zdb
  5. Hello, Since Updating to Version 7.7 and later Versions, my Solution Console no longer gives me the option to turn a Cue into a chase (or a stack for that matter) in the Overwrite Stack Popup. Anybody know why that might be? I recently found out that i can still turn a playback into a chase, but i would like to not have to workaround but setting up the chase in a playback and putting it into the cues. Similarly i also cannot find the option to step through steps of a chase once its in the cues. Sadly most new manuals often refer to buttons on the newer consoles that simply do not exist on the solution series, so those arent of much help either. Appreciate any help.
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