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Custom default value affects effects?


droiddk

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Hello

First post, new FLX S48 user. Been using Phantom ZerOs a lot when home, it’s great.

Can someone explain what is going on in this example:

Simple test with 1 moving head. First, I record one simple pan tilt-effect (auto-made effect, “Circle”) into Playback 1. No changes made to the effect. Record into Playback 1 is made with Snapshot and Smart Tag off. Only “effect” is tagged. Now I quit “Channels”-mode and enter “Playbacks”-mode. I press Setup and press button for Playback 1 so I can setup the fader and button for Playback 1. I use “Effect” for “Fader controls..” and “Go (Snap)” for button function. No lights connected (using Phantom ZerOs) but I can see what is going on in DMX-output and pan and tilt channels are changing as expected when I raise the fader above 5%. All fine for now. Now I want to setup custom home and default for pan and tilt. Playback 1 is stopped. I first setup custom home with 100% pan and tilt (DMX-value 255 for both). Record with Snapshot and Smart Tag off. Only effect is tagged. First I record custom home. All fine, DMX-output shows pan and tilt goes to 255 when homing. Now I go into “Playbacks”-mode. Playback 1 with effect is still running as expected. Now I continue for setup custom default. As before, pan and tilt 100% (DMX-value 255 for both) and record this into default for the one moving head used in this example. Clear all, DMX-output confirms default pan and tilt values are now 255. Now I go into “Playbacks”-mode again and raising the fader for Playback 1 but nothing happens, raising it over 75%, nothing, wait, after a while the effects starts. Now I change default pan and tilt to 99% and with this default value the effect starts as expected, when I raise the fader.

What is going on when default value for pan and tilt are set to 100%?

And yes, I will properly never use these values as default but does custom default value affect effects?

Kind Regards

droiddk

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Hi @droiddk

40 minutes ago, droiddk said:

First post, new FLX S48 user. Been using Phantom ZerOs a lot when home, it’s great.

Welcome to the Zero 88 Forum. Thank you for your description.

40 minutes ago, droiddk said:

DMX-output confirms default pan and tilt values are now 255. Now I go into “Playbacks”-mode again and raising the fader for Playback 1 but nothing happens, raising it over 75%, nothing, wait, after a while the effects starts. Now I change default pan and tilt to 99% and with this default value the effect starts as expected, when I raise the fader.

What is going on when default value for pan and tilt are set to 100%?

I have just had a play with our demo Capture file, and this seems to be working as expected.

Effects are waveforms, that "run around" the current parameter value, which is used as a midpoint. Therefore when running an effect over a parameter that is at full (or at 0), half of the effect is not visible, and you will only see the half of the effect which is below full (or above 0).

In my show file, I find I need to raise the playback to 30%, to show the effect slowly start. Whereas with the fixtures defaulting with 50% Pan and Tilt, I can see the effect start to run when my playback is at 15%.

I hope this makes sense. If you have any questions, please let me know.

Edward

Edward Smith
Product Specialist

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50 minutes ago, Edward Z88 said:

Effects are waveforms, that "run around" the current parameter value, which is used as a midpoint.

Hi Edward. Thanks. That makes sense.

What if, I want to use 255 as default value, "special positions in my room where I want the light to go when no Playback is running", but also want the pan and tilt effect to use all values? Does it make sense? Is it simple just setting pan and tilt value to "mid values" and then generating the effect?

Edit: Not sure I'm on the right approach here :)

Regards droiddk

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Hi @droiddk

1 hour ago, droiddk said:

What if, I want to use 255 as default value, "special positions in my room where I want the light to go when no Playback is running", but also want the pan and tilt effect to use all values? Does it make sense? Is it simple just setting pan and tilt value to "mid values" and then generating the effect?

That is correct - in this situation you would want to ensure your effect playback also includes position information, to allow you to see more than 50% of the effect.

Hope this helps,

Edward

Edward Smith
Product Specialist

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4 minutes ago, Edward Z88 said:

That is correct - in this situation you would want to ensure your effect playback also includes position information, to allow you to see more than 50% of the effect.

Its perfect. Still playing on but I think I will setup a custom home position as mid for our pan-tilt-effects and therefore always home my movers before generating pan-tilt-effects (and include both position and effect when tagging). Our movers are only covering our dance-floor so mid is almost always the same)

Still learning here, I'm starting to get a grasp about how the console is thinking 🙂

Thanks Edward.

Kind Regards droiddk

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9 minutes ago, droiddk said:

Still learning here, I'm starting to get a grasp about how the console is thinking 🙂

Thanks Edward.

No problem at all.

If you'd like to go in depth, please see the "Controlling & Programming Fixtures" webinar below...

 

Edward

Edward Smith
Product Specialist

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