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Edward Z88

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Everything posted by Edward Z88

  1. All FLX S consoles will be upgraded to 2048 DMX channels through the software update. On page 3, the first page LED will flash. On page 4, the second page LED will flash. There will therefore be no change to how page 1 & 2 are indicated.
  2. That is correct - although this is possible now, even if you have a 1-universe FLX S24. Please see the link below for more information… https://www.zero88.com/manuals/zeros/patching/available-channels You’ll have 4 pages of Channels/Playbacks rather than 2.
  3. Hi @Marco Benatti Welcome to the forum. I believe my colleague Keith has replied to your email to support@zero88.com. Please let us know if you have any questions.
  4. Not as a "Flash" button. One option is you could record your lighting state to a UDK, and configure the UDK's button to be a "Latch". You can then tap the UDK to turn on your lighting state. You could then double tap your UDK to flash it off. As @Davidmk says, your best option might be to record your "flash off" state to a playback. This would involve recording all the necessary fixtures @ 0% to a playback. To do this, you will need to ensure SmartTag is disabled. You could then configure this playback's "Intensity Mixing" option to LTP. Now, flashing this playback will flash the recorded lights to 0%.
  5. When the console is in its normal mode (when Cue Only is NOT selected in Setup > Settings > Record & Update), it means you have control of our Tracking behaviour from the Record Options. The Record Options window should appear on the external monitor upon tapping RECORD. In the Record Options, make sure that "Cue Only" has a red stripe, meaning enabled. With Cue Only enabled, this will mean when you Record/Update cues, subsequent cues will still look exactly how you programmed them. @kgallen shared this video, which explains this in detail... Hope this helps.
  6. My guess is that you are triggering playback 1 when it is already active. In this situation, nothing will happen. To confirm, press and hold CLEAR, and tap playback 1's button. This will manually release the playback. Then try triggering your cue in the Master Playback that triggers playback 1. Playback 1 should then get triggered. Based on your description, it sounds like playback 1 contains multiple auto-follow cues, with the last cue in playback 1 being a blackout. In this situation, to avoid needing to manually release playback 1, you may find it is easiest to configure the last cue in playback 1, to release playback 1. Then, your cue in the Master Playback will trigger playback 1, and the last cue in playback 1 will automatically release itself once complete. This means you can then retrigger your cue in the Master Playback, and Playback 1 will be activated again. As @kgallen mentions, if a cue includes no intensity information, no Up/Down times will be shown. In this situation, you may decide you do actually want to include some "dummy" intensity information. This will then provide Up/Down cue timings. The Up time can then be used to set the fade up time of the playback you are triggering from this cue.
  7. Hi @rickw As others have mentioned, this is how the console will work by default. It therefore sounds like the default behaviour of the console may have been changed. Firstly, please go to Setup > Settings > Record & Update. Make sure that your "Tracking Options" are set to "Enabled". If the console is in "Cue Only" mode, this basically means the console is in beginner mode. This is ideal for simplistic cue stacks, but will cause problems if you want to do more controlled mixing between playbacks or more complex programming. When the console has Tracking Options enabled, exit Setup, and then tap the RECORD key. This will open the Record Options on the external monitor. In here, by default the "SmartTag" and "Cue Only" buttons should have red stripes. If they're currently blue, tap them. You can then tap RECORD again to save and close. You can now record your playbacks onto the submaster faders. The console will then only record the values that are required to achieve the lighting state that is currently outputting. No other information will be included, which should mean the playback on the submaster fader can be mixed with cues on the Master Playback. I hope this helps. Please let us know if you have any questions.
  8. The only step you have not mentioned here, is double tapping CLEAR prior to playing back the cues. You must double tap CLEAR, to clear your manual value adjustments, to allow your cues to play back as programmed. If you press and hold VIEW, and tap playback 1's button, this will show you the cues on this playback. Up and Down timings should be displayed for each cue. If Up/Down times are not displayed, this indicates there is no intensity data stored in the cue.
  9. Hi @frostyboy Is playback 48 a cue stack, or does playback 48 simply contain a single cue containing your effect? If playback 48 contains a single cue, and you trigger that playback, that playback will then be active with your effect running, until the playback is manually released. You could record a second cue onto playback 48 to "turn off" the effect, which automatically follows the first cue after a certain amount of time. This would mean you could trigger the playback, the effect would run, and then automatically turn off again. Based on your description, there is a playback active on your console which is causing these fixtures to be on. If you view the Output window on your FLX, you will see a "Source" button at the top. Tap this, and it will tell you the playback/cue that is currently controlling the active fixtures. To do this, hold SETUP, and tap the button of the playback containing your flicker effect. In the playback's settings, change the "Intensity Mixing" to "Latest Takes Precedence", and click OK. Now upon holding the playback's flash button, the fixtures will go to their effect values, even if the lights are already on from another playback. "Dockhouse" is the name of the Capture demonstration project that has been created. Please see this link for more information... https://www.zero88.com/manuals/zeros/networking/connecting-to-capture
  10. Hi @DALX Phantom ZerOS will emulate the fully upgraded version of the desk type you have chosen. Therefore if you have Phantom ZerOS with an unlock dongle, it will be able to output 1024 control channels when emulating a FLX S48.
  11. Hi @UMB Welcome to the forum. Solution consoles are designed so that each individual channel fader controls separate individual fixtures. If you wanted to access the individual DMX channels of a fixture on the Channel faders (Dimmer, Red, Green, Blue, Amber, etc), you could just patch dimmer channels onto the Channel faders, on the DMX addresses you need. You cannot have the same light patched onto multiple channel faders. As Keith mentions, rather than having individual channel faders to control RGBA, you could instead program individual playback faders to control RGBA. Please watch this video for more information... It is worth mentioning that currently the latest software for Solution consoles is ZerOS 7.14.2. If you would like to update the console's software, you can download the latest software from the link below... https://www.vari-lite.com/global/products/zeros-software Please let us know if you have any questions.
  12. To update the data recorded in each cue of the chase, you will need to update each cue individually. If when you recorded the cues, you set the colour in the first cue and this then tracks through the following cues, you could update the colour in the first cue as a track forwards update, and the colour of the subsequent cues will also update. However, this will only work if the subsequent cues do not include their own colour data. If each cue does have its own colour information recorded, each cue will need to be updated separately, as data will never track into a cue that has its own recorded data. If you would like to discuss this further, it may be easiest to arrange an MS Teams call. Please email support@zero88.com, and we can arrange this.
  13. You should not need to touch any of the options in the Update Options window, other than if you wish to change the Tracking Behaviour. You should just be able to tap UPDATE, and then immediately tap the playback’s button. The changes you have made will then be added to the cue you are currently in.
  14. Bonjour, Il semble que les premiers firmwares du Cameo F2 FC ne proposaient pas de mode 2 canaux. Le mode 2 canaux n'est donc pas dans la bibliothèque ZerOS. Cependant, le mode 2 canaux est disponible dans la bibliothèque ZerOS pour le Cameo F1 FC. Je recommanderais donc de patcher ce luminaire, car ce luminaire partage la même carte DMX que le nouveau mode 2 canaux du F2 FC. J'espère que ça aide. Hello, It seems that early firmware for the Cameo F2 FC did not feature a 2-channel mode. The 2-channel mode is therefore not in the ZerOS Library. However, the 2-channel mode is available in the ZerOS Library for the Cameo F1 FC. I would therefore recommend patching this fixture, as this fixture shares the same DMX map as the new 2-channel mode for the F2 FC. I hope this helps.
  15. To update the cue of a chase, you will first need to “snap” into that cue. To do this, hold SHIFT and press the playback’s button, until you snap to the cue you need. You can then make your changes and tap UPDATE. You can then use the Tracking Options to decide whether your changes are sent to other cues in the playback. You can then simply press the playback’s button to confirm the update. You shouldn’t need to adjust the available “sources”. Hope this helps.
  16. Hi @delicolor When you say "chase", I am going to assume you mean movement effect. It sounds like you may have effect information in cue 2, when you actually just want colour information. From your description, it sounds like you just want the effect information to "track" from cue 1, so that you just see a colour change in cue 2. If you had SmartTag enabled when you recorded cue 2, it should have taken care of this for you, and ensured that the only data in cue 2 is the colour data. If you press and hold VIEW, and tap your playback's button, you should see that only "Colour" has a fade time value displayed for cue 2. If a fade time value is displayed for "Position", this indicates that cue 2 includes position/position effect data. To program this, I would create my first look, and program this to a playback. Then double tap CLEAR, and raise the playback's fader. Then ENTER ENTER, and choose my new colour. Then tap RECORD, and tap the playback's button again > create cue 2. You should find the second cue just includes a change of colour, meaning you won't see any change in movement effect when transitioning from cue 1 to 2.
  17. Hi @phosphene If there are cues programmed onto the Master Playback, you will need to get rid of these first. If you don't need them, tap DELETE, and then tap the Master Playback's GO button to delete the whole playback. With the Master Playback empty, hold SETUP and tap the Master Playback's GO button. You can then choose "Grand Master" from the options on the touchscreen. Please see the link below for more information... https://www.zero88.com/manuals/zeros/cues-playbacks/special-playback-functions I hope this helps.
  18. Hi @Tassal Thanks very much for emailing your show file to us. I have replied to your email with an explanation. As a brief summary for the forum, it looks like effect data had accidentally been recorded into cues whilst these fixtures were @ 0% intensity. This could have been due to the cues being copied, and then pasted with unnecessary data. Please let me know if you have any questions.
  19. Thanks very much for emailing your show file. For reference, this has been logged as ZOS-11991.
  20. Hi @Tassal It sounds like the house light LED PARs have been accidentally recorded into a cue in the Master Playback. If you can email a copy of your show file to support@zero88.com, I can investigate further. If you email your show file, please include as much information as possible, such as the fixture/channel numbers of the LED PARs, and the number of the cue in the Master Playback that seems to be causing the issue. Please let us know if you have any questions.
  21. Hi @delicolor To achieve this behaviour, these playbacks would need their buttons configured to "Go (Fade)" behaviour, rather than the default flash behaviour. With the playback buttons configured as Go buttons, I am unable to replicate this behaviour. Even if a playback has already been triggered, the playback's GO button can still be used to go into the cue again, and therefore fade the fixtures to the recorded values. Please ensure that Fader Controls Colour is not enabled on these playbacks. If it is, the cue colour fade times of these playbacks will be ignored upon pressing their GO buttons. This is very interesting to hear that you saw different behaviour in ZerOS 7.14. This behaviour should not have changed between ZerOS 7.14 and ZerOS 7.14.2. Please email a copy of the show file to support@zero88.com, to allow us to investigate further. ZOS-8696 is specifically related to triggering/releasing playbacks from a cue macro. This is not related to triggering/releasing playbacks manually using playback buttons. Our "ZOS" system is not public, but we do provide reference numbers for tracking purposes. That would be great if you could. Thanks very much.
  22. Hi @fischchen Welcome to the forum. You wouldn't be able to patch this fixture onto multiple channel faders. This is because the fixture contains "master" parameters, which affect/control both cells. If the fixture did not have master parameters, and the parameters in the fixture belonged to one cell or the other, then you could patch the individual cells as separate fixtures. You could however record the separate cells of the fixture into separate playbacks. You could therefore have a single playback that controls the intensity of the first cell, and a second playback that controls the intensity of the second cell for example. Please let us know if you have any questions.
  23. There's a colour temperature slider in the Colour Picker. Please see the link below for more information... https://www.zero88.com/manuals/zeros/controlling-fixtures/colour/picker#temp
  24. Did you initially update the cue with “cue only”? If so you won’t be able to use track forwards to “repair” the cue, as the cue will now already include colour data you don’t want. So one option is to remove colour data from the cue that is incorrectly changing the fixture colour. See the link below for more information… https://www.zero88.com/manuals/zeros/cues-playbacks/updating-cues/update-options#remove The other option is to simply add a colour delay to the cue that fades out the fixtures. This means the fixture won’t start changing colour until after the delay time has completed.
  25. Hi @SKLSKL Most common cause of this behaviour, is if you did a Cue Only update, when you should have done a Track Forwards update. Let’s say you update cue 10 “cue only”, to add in some new lights in a colour. Press Go to go into cue 11, and the lights that you added into cue 10 now do a weird colour transition into cue 11. This is because when you updated cue 10 “cue only”, the console also had to update cue 11, to ensure cue 11 reverts the fixtures back to the exact same values they had when the cue was initially recorded. This means upon transiting to cue 11, you see the console “undo” the changes that were made in cue 10. Therefore in this instance, you should have updated cue 10 “track forwards”. This would allow the colour data you’ve added into cue 10, to track forwards into cue 11, meaning you won’t see values changing as you transition to the cue. Hope this helps.
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