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Posted

I have some pixel batten fixtures. When I run a chase effect across a fixture it chases across those pixels. When I run the effect across multiple fixtures, it will chase across them all in order. 

I’d like for all the battens to pixel chase at the same time as a group. 
I thought it could be something to do with the offset of the effect, however when I select ‘offset as group’ it ignores the pixels and treats each batten as a single light source. 
 

I’ve attached a video of how it works currently and an edited video of how I want it to be able to work. 
How it works now: https://youtu.be/gVSUg7lTL2w

How I want it to work:
https://youtu.be/qIHcmw-siQs

 

Is there something I’m missing? 
Thanks! 

 

Posted

Simplest solution is to have all of the fixtures as one dmx address.

Assuming that isn't an option or not ideal, it does seem to be a tricky one that I don't believe the video kgallen has pointed to actually addresses. It covers doing what you're already able to do - I watched it not that long ago as I was interested to do what you want to do and ended up just putting them on one dmx address for speed, but have been meaning to experiment since.

I suspect you may be able to save the parameters of the effect to a palette, then apply it to individual fixtures in turn, until all of them are doing the same. I'm not convinced it won't just start rolling into doing what you already have though as soon as you add each fixture.

Last option is manually creating your own playbacks with as many cues as required to make the effect.

As far as I can see though, when you select pixels across multiple lights, the desk just treats them as a big line of lights and doesn't seem to have any understanding of grouping them into fixtures.

Posted

@kgallen

I don't have much experience with multi pixel fixtures but would this work?

  1. Select each pixel that should.come on together and record a group.
  2. Repeat until all the required pixels are in a group.
  3. Select the groups  not the pixels.
  4. Run the effect by groups rather individually.

Failing that...

  • If the effect can work on a single fixture then giving them the same address will make them behave the same but rule out treating them individually. Heaven knows what it would do to RDM though.
  • You can patch multiple fixtures, on different addresses to the same channel. Again that stops you treating them separately in this show but they can still be patched separately in another show

Or build an actual chase recording each step separately. 

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