TrafficLights3 Posted May 10 Report Posted May 10 I have some pixel batten fixtures. When I run a chase effect across a fixture it chases across those pixels. When I run the effect across multiple fixtures, it will chase across them all in order. I’d like for all the battens to pixel chase at the same time as a group. I thought it could be something to do with the offset of the effect, however when I select ‘offset as group’ it ignores the pixels and treats each batten as a single light source. I’ve attached a video of how it works currently and an edited video of how I want it to be able to work. How it works now: https://youtu.be/gVSUg7lTL2w How I want it to work: https://youtu.be/qIHcmw-siQs Is there something I’m missing? Thanks! Quote
kgallen Posted May 10 Report Posted May 10 This video on multicell for FLX S might help, or as revision: Quote
Neil Macmillan Posted Saturday at 09:20 PM Report Posted Saturday at 09:20 PM Simplest solution is to have all of the fixtures as one dmx address. Assuming that isn't an option or not ideal, it does seem to be a tricky one that I don't believe the video kgallen has pointed to actually addresses. It covers doing what you're already able to do - I watched it not that long ago as I was interested to do what you want to do and ended up just putting them on one dmx address for speed, but have been meaning to experiment since. I suspect you may be able to save the parameters of the effect to a palette, then apply it to individual fixtures in turn, until all of them are doing the same. I'm not convinced it won't just start rolling into doing what you already have though as soon as you add each fixture. Last option is manually creating your own playbacks with as many cues as required to make the effect. As far as I can see though, when you select pixels across multiple lights, the desk just treats them as a big line of lights and doesn't seem to have any understanding of grouping them into fixtures. Quote
Davidmk Posted Sunday at 08:13 AM Report Posted Sunday at 08:13 AM @kgallen I don't have much experience with multi pixel fixtures but would this work? Select each pixel that should.come on together and record a group. Repeat until all the required pixels are in a group. Select the groups not the pixels. Run the effect by groups rather individually. Failing that... If the effect can work on a single fixture then giving them the same address will make them behave the same but rule out treating them individually. Heaven knows what it would do to RDM though. You can patch multiple fixtures, on different addresses to the same channel. Again that stops you treating them separately in this show but they can still be patched separately in another show Or build an actual chase recording each step separately. 1 Quote
Techie_v2 Posted 15 hours ago Report Posted 15 hours ago Was also trying to do this recently. I selected all the pixels in 1 fixture, so 1.1 thru 1.8 and created the effect I wanted and saved it as a pallete. I could not how ever apply this pallete to any of the othe fixtures, I had to create the effect on each fixture individually. Helped by recording a load of groups during pre programming, so each fixtures pixels as a group, all pixels in the first 4 fixtures as a group and so on...... Then I could just select the group, tap effects, tap chase, adjust a few things and record. More time consuming as i had 24 fixtures each with 8 pixels but the only way I could get it to work. Quote
Mrdjjag Posted 7 hours ago Report Posted 7 hours ago 1.1 thru 1.8 and 2.1 thru 2.8 and 3.1 thru 3.8.. and so on. Should be able to save that as a pre pallet as well, group or fx Quote
Techie_v2 Posted 7 hours ago Report Posted 7 hours ago 35 minutes ago, Mrdjjag said: 1.1 thru 1.8 and 2.1 thru 2.8 and 3.1 thru 3.8.. and so on. Should be able to save that as a pre pallet as well, group or fx Selecting each set and using and between them would be the same as 1.1 thru 3.8. Which would span the effect across all the pixels, not apply the effect to 1.1 thru 1.8 and the have 2.1 thru 2.8 do the same thing. What I didn't try was recording a group of say 1.1 thru 4.8, setting an effect on that and recording it as a pallete then trying to apply that to 1.1 thru 1.8 individually then applying it to 2.1 thru 2.8 and so on. Quote
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