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Edward Z88

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Everything posted by Edward Z88

  1. Hi Eric, That is correct. If you connect another lighting console into the DMX input of the Jester, you can store the DMX input state into a memory or submaster on Jester. See page 20 of the manual for more information... https://zero88.com/storage/downloads/7d3249f0-bde3-471d-8830-d4253ff0dc06/Jester-Manual-3.4.pdf Hope this helps, Edward
  2. Hi Eric, Yes definitely. Happy for you to add this to the French manual. This will also be included when the English ZerOS manual is updated. Thanks very much for your time. Edward
  3. Hi Eric, Yes, that article is still correct as per ZerOS 7.9.7. To remove a single effect from a fixture, select the fixture, and tap EFFECT, until you see Exx on the encoders, where xx is the effect palette number you wish to remove. Then dial the size to 0. The effect is then removed. When updating cues, the best practice is to go into the cue you wish to edit so that it is live onstage, then make your edits, tap UPDATE, and then tap the GO button to store. Hope this helps, Edward
  4. Not at the same time on the same fixture, no. Yes, information for all three can be combined into a single effect palette. If you wish to edit an effect that is running in a cue, you can indeed select the fixture, edit the effect using the encoder wheels, and then tap UPDATE, and tap your GO button to store. Edward
  5. Hi Eric, On the first “page” if effect encoders, you’ll be changing all currently running selected effects at once. So if you dial speed to a value of 20, all effects will have a speed of 20. Each attribute can only have 1 effect running at once. Therefore the maximum is 4 effects: intensity, colour, movement and beam effect running at once. Yes, you can have completely different effects running independently simultaneously with different fixtures. More Information here... http://support.zero88.com/1011404471 Hope this helps, Edward
  6. (I have deleted your duplicate post just to keep this information all in one thread and topic)
  7. Hi Eric, Thanks for looking into this. We will leave the touchscreens that have been discontinued on the list, just so that if people have one lying around or buy second hand they are still known to work. Cheers, Edward
  8. That is correct. After adjusting the auto effects using the encoders, you can then tap RECORD, and then tap an empty effect palette to store the edits. Hope this helps, Edward
  9. Hi Eric, That is correct. On page 37 of the manual in the Waveforms section, there are crosses (x) next to FLX S24 and FLX S48. This is because Waveforms are not available on FLX S. Waveforms are available on FLX only, as this window is much easier to navigate with the cursor keys. Speed, Size and Offset (and Rotation for movement effects) are available on the encoder wheels to edit the auto effects on FLX S, in the same way they are on FLX. Edward
  10. These can be purchased from a Zero 88 distributor. The part number is 00-887-00. Edward
  11. The maximum recommend length for an Ethernet cable (from node to node) is 100m. For lengths longer than this you would need an Ethernet switch to “boost” the signal, or for very long runs convert to fibre. The maximum recommend cable length for DMX is 300m. As with both cases, depending on your system you may be able to achieve greater distances. Ethernet cables and connectors aren’t as rugged as DMX cabling and XLR connectors. However, you can use EtherCON connectors (the connector on the rear of FLX and on our Gateway products), along with toughened cables, to make the cable run just as rugged as a quality DMX cable. The length limitations still apply. Hope this helps, Edward
  12. Hi Eric, No date on this yet unfortunately. When we are shipping them you will be able to purchase them from Zero 88 distributors. With good quality networking products, sending DMX over Ethernet and then converting back to DMX is just as reliable as a fully DMX system, how with all the added benefits Ethernet brings. For a discussion on Ethernet networking, take a look at our session below... If you connect a ZerOS Unlock Dongle to a PC, this allows you to output DMX directly from your PC. You can do this by either using a USB to DMX dongle that supports the ENTTEC standard, or by outputting sACN/Art-Net directly from your Ethernet port. Using a gateway (such as Gateway 4 and Gateway 8 when they’re released) allows you to then convert your Ethernet DMX back to DMX. Hope this helps, if you have any questions let us know. Edward
  13. Hi Eric, Yes, this is on our road map. Somewhere on the forum there are pictures of an early beta version of this on ZerOS. Cheers Edward
  14. Hi Eric, ”Sub-Fixtures” or “multi-part” or “multi-pixel” or”zoned fixtures”, basically means one fixture having potentially multiple intensities, multiple RGBW, or maybe multiple Pan and Tilt. The most common implementation of controlling such fixtures, is to use syntax such as 2.3. This would control part 3 of fixture 2. Currently, we don’t have this functionality on ZerOS. All this means is you have a choice of how you control multi part fixtures on FLX. Option 1, is you patch the fixture just like any normal fixture, where it just has a single fixture number on the console. However if there are multiple RGBW, these would just be under the colour attribute, and each time you tap COLOUR you would page through and access each part in turn. Doing this will not apply colour to the internal colour mixing, or effects. If there are multiple intensities, these are found under Beam. Option 2, which is the best option if you are on FLX, is to patch each part/pixel as its own fixture. Therefore if you have a 10 cell LED batten, you wouldn’t simply have a single fixture patched on the console for the whole batten, you would have 10 pixels patched. You then have a fixture per pixel, and easily control them as whole by grouping them if you wish. If you’re on a FLX S console, you will quickly run out of fixture numbers using this method so you are best to elect for the full FLX in these situations. So as Kevin mentions above, fixtures with multi-cell functionality typically use up more DMX channels, however the console can’t change that (unless you use RDM to change to a fewer channel count mode, but doing this would lose multi cell functionality). If you are running out of DMX channels on your system, you will therefore have to put your lights in smaller channel count modes. Hope this helps and makes sense, if you have any questions let us know. Edward
  15. Hello, This is actually the correct behaviour. When you have several fixtures selected, and they are all at different values, rather than having all the different values listed on the encoder, the value of the first selected fixture is shown. Therefore if you are using Fan First, with this fan mode the first fixture stays at its current value, and you fan values from there across your selection. If you were to step through each fixture one by one you would see how that offset value increases. Your custom effect palettes will be loaded in from FLX to FLX S. However there would be no way of accessing the Waveforms editor to make changes, you would just have access to the encoders. Hope this helps, if you have any questions let me know. Edward
  16. Hi Eric, Yes, when you need to use fixtures in the high channel count modes, you will very quickly eat up universes when you are using a number of fixtures. Hence why FLX is available up to 16 universes of DMX output for these large channel count situations. Edward
  17. Hi Kevin, Thanks for looking into this. Worth mentioning FLX would be compatible with monitors with an HDMI input, however a DVI to HDMI cable would be required, rather than DVI to DVI. Cheers, Edward
  18. Hi Eric, Currently ZerOS doesn’t have “sub-fixtures” meaning you are best to patch a fixture on the console per pixel. Edward
  19. Hello, Welcome to the Zero 88 Forum. We are currently working with @van den abbeele Eric to get his French translation on our website. In the meantime, Eric may be able to give you a copy. If you have any questions let me know. Edwarc
  20. Hi Kevin, P-Cap and Projective Capacitive are the same thing - basically means it will feel more like a smart phone touchscreen, allowing for multi-touch, rather than the feel of your resistive touchscreen. Regarding aspect ratio, FLX doesn't mind 4:3 or 16:9, so it is up to you which you'd prefer. Regarding resolution, FLX can support 1920 x 1080, but will auto adjust and accept the standard resolutions. Looks like the max resolution of iiyama's 15.6" is 1366 x 720, which is fair enough. Most of these integrate a USB hub, which is always nice too. Edward
  21. Hi Kevin, Just had a quick look... https://iiyama.com/gl_en/products/touchscreens/all/all/#/filter/category:4 (After getting side tracked by the 86" 4K touchscreen!!) Looks like if you want wide screen they do some 15.6" capacitive touchscreens if you want something a little smaller. Edward
  22. Hello, Yes, FLX S24 was released in 2017, and is still regularly recieving software updates bringing new features and enhancements. The latest software for FLX S24 is ZerOS 7.9.7, which can be downloaded from our website below... https://zero88.com/zeros#download Bonjour, Oui, le FLX S24 est sorti en 2017 et reçoit toujours régulièrement des mises à jour logicielles apportant de nouvelles fonctionnalités et améliorations. Le dernier logiciel pour FLX S24 est ZerOS 7.9.7, qui peut être téléchargé à partir de notre site Web ci-dessous ... https://zero88.com/zeros#download Edward
  23. Hi Mark, Great, glad to hear it. The below resources should get you started... https://www.zero88.com/live http://support.zero88.com/Consoles/FLX-S/ If there’s anything else you need let me know. Hope this helps, Edward
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