kgallen Posted October 6, 2022 Report Share Posted October 6, 2022 So we know that currently on ZerOS, if we programme a (colour) palette for light type "A" we can't apply it to light type "B". What's the easiest/most reliable way to update a (user) type "A" colour palette so it can be applied to light type "B" when doing prep offsite - i.e. all of the fixtures to be used aren't rigged/attached/operational. So I've devised and programmed some (LED) colours using light type "A". But there will be more (LED) fixtures of a different type (several types) that I'll also want to apply the "same" colour to - accepting it could be a different shade initially - until I actually have the lights rigged and I can see how they respond to the palette, when I can tweak it for those lights and UPDATE. Assuming the lights are in the showfile patch (albeit not attached to DMX), how can I update the palette in this prep? The only thing I can think of is: Select both type "A" and type "B" on the desk (and set non-zero intensity) Apply the colour palette (that will only currently work for type "A") "nudge" one of the colour encoders - will this cause the other RGBW values to snap onto the type "B" lights? UPDATE the colour palette (so it now has data for type "A" and type "B" lights) The crux is step 3. What's the best thing to do here without having to redefine the entire colour "blind" for the type "B" fixtures? The assumption is that the (colour) palette was defined on an RGBW device (say an LED mover) and will need to be applied to other comparable RGBW devices (say LED PARs). Thanks! Regards, Kevin Quote Link to comment Share on other sites More sharing options...
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